Welcome to Dark Isles

Darkfall

What a season! The chaos of thunderstorms mixed with sleet and icy rain, and on occasion snow.  It’s miserable, cold, and wet,  and the forests and fields fill with demonic beasts as those of a more normal nature turn to hibernation to get through the worst of the horrendous weather.  Most citizens of the capital city of Seahaven want nothing more than to curl up inside, warming their toes by the fire and their bellies with goblet after goblet of mulled wine.  Of course, even with Jack Frost nipping at their noses, the Aartirans are hardly the type to give up!  No, such miserable weather must be faced head on.  It’s time to celebrate!

The Feast of Winter Lights may have ended, but throughout the latter half of the season, the noble quarter is abuzz and alight.  Festivities, parties, dances, and full-fledged balls are the occupation of those of privilege and luxury.  In the lower sections of the city, the story is much the same.  Taverns fill, night after night, with those gathering for story telling, dancing, drinking, and other efforts to find companionship.

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The weather may be bleak, but there’s no reason the mood must be!

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Roleplaying Intensive MUD

Dark Isles is a free text-based role-playing game focusing on the development of intricate characters, and joining in with others in creating a continually evolving story based in an originally themed world. Unlike many other MUD styled games out there, Dark Isles is focused upon creative writing and telling a story. Here you will find no levels or classes, but tools to help provide focus and background for your character and the setting.

Setting

Dark Isles is set in a fantasy world with strong historical influences from 15C Britain.

Just over a decade ago, a cataclysmic event destroyed much of Aagos, leaving only a few pockets of life. Bastions against the onslaught of demons and the ever threatening darkness that has become a daily part of their lives. Seahaven is one such place, a busy port town located on the Southern edge of the island Heas. Homeland to the Aartirans (Humans), though nomadic Tir, tribal Skrel’eth and traditional Sayaki can also be found amongst their midst.

The arcane arts are complicated and multifarious; little is understood of them by the masses save their power. All magic manipulates kha: the spirit-essence that animates all living things and natural forces.  There are three primary fields of magic, the most common of which is known as Channeling.

The peoples of Aagos worship many different divine beings, and in different ways. These entities are beings with vast power to create, maintain, and destroy, and have made themselves known quite vividly to the cultures of Aagos throughout history. In ages past, they walked among the land like mortals, guiding and teaching. In these dark days, however, the Gods are all but silent to the pains of their children, and many wonder why they do not simply strike down the Darkness which plagues the land.

The eight known gods are: Cymur, Balor, Morhiag, Ylessa, Sykala, Melchior, Elbahn and one simply known as ‘The Eighth’.

Connection Details

Telnet address: Host: dark-isles.com Port: 7000.

To connect to Dark Isles, you will need a telnet client such as Mush Client.

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